- Shooter
- Free
Desktop Mech
A tiny two-gun mech defends your own desktop from endless zombie waves. Click, shoot, relax.
Build a wall maze, set up turrets and hold the east gate against zombie waves — from above, from the turret seat or on foot.
A tower defense where you don't have to stay above the battlefield: build between waves, then take a turret yourself or grab an AK-47. Free to play in your browser.

The zombies come through the doors in the outer wall. The town falls if a single one reaches the east gate. Between waves you have two minutes: draw walls to stretch the zombies' path, place turrets on the ground or on top of the walls and upgrade them.
Then the wave starts — and you choose how to fight. Stay in the top-down strategy view, jump into any turret and aim it yourself in first person, or take an AK-47 and a machete and fight on foot. Snipers in the watchtowers pierce every zombie in a line.
The waves never end. Every second wave brings a Brute that smashes turrets and can even throw them at the watchtowers. How long can you hold the gate?
Contains blood and cartoon violence (low-poly, not realistic). Explosions cause screen flashes and camera shake. In the browser the first battle can take a while to load while 3D shaders compile.
| LMB | Act / fire |
|---|---|
| RMB + drag, WASD | Move the camera |
| Q / E | Rotate |
| 1–7 | Build tools |
| F1 | Strategy view |
| F2 | Infantry |
| F5 | Start the wave |
| Tab | Score |
| Esc | Pause |
| Genre | Tower defense, strategy, first-person shooter |
|---|---|
| Content | 4 maps · 4 turret types × 10 levels · 6 zombie types |
| Waves | Endless, with a Brute boss every second wave |
| Controls | Keyboard and mouse |
| Multiplayer | Co-op over LAN / IP in the Windows build; the browser version is single-player |
| Credits | Buildings, cars and trees by Kenney (CC0); zombie animations by Denys Almaral |
| Price | Free |
| Platforms | Browser |
| Languages | English, Russian |
| Developer | Aravana Soft |
| Engine | Godot 4 |
Yes, it is free to play in your browser on itch.io.
Co-op over LAN or by IP is built into the Windows build: the host builds, other players take turrets or fight on foot. The browser version is single-player.
In the browser the game compiles its 3D shaders on the first launch. On integrated graphics this can take a minute or two; later launches are much faster.
No. The game needs a keyboard and mouse.
English and Russian — switch in the top-right corner of the menu.
Leave a rating or a comment on itch.io — it helps a small studio more than you think.
A tiny two-gun mech defends your own desktop from endless zombie waves. Click, shoot, relax.
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